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1. Sticky:Dev blog: Strategic Cruisers and You - in EVE Information Portal [original thread]
ModusOperandi wrote: What will happen to the Strategic Cruiser skills? I have them injected, but not trained. I guess training them now would be a bad idea? I don't think anyone (from the players side) in here can give you valid instuctions ...
- by Rising Rider - at 2017.05.30 10:01:39
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2. Sticky:Dev blog: Strategic Cruisers and You - in EVE Information Portal [original thread]
Reading all of the posts in this thread, one thing became clear in my mind.Most people hate change and everyone is a sceptic. It is clear,to me at least,that we are heading for a big nerf (usually described as "rebalance" ) and my guess is that ve...
- by Rising Rider - at 2017.05.30 07:55:22
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3. Mach blitzing: Worth it taking two BS skills to V? - in Missions & Complexes [original thread]
It is always a good thing to train skills at lvl 5 especially Battleships. Elaborating a little bit on this i have to say that training them to lvl 5 will give you advantages in other areas as well for example if you try other forms of PVE like in...
- by Rising Rider - at 2017.05.03 12:52:59
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4. Insurance > Make Incursions great again! - in Ships and Modules [original thread]
All I see is, for the most part, the usual stuff saying something like "incursions need to go" "low risc" and so forth. From what I have seen incursion losses and incursion runners fits account for a significant part of the trading in all trade hu...
- by Rising Rider - at 2017.03.27 13:55:41
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5. Basilisk for Incursions - in Ships and Modules [original thread]
The right place for you to ask would be on the public channels of the Incursions communities themselves and mainly since you are trying to fly basi or scimi you have to ask WTM (WarpTto Me, more new player friendly) and TVP (The Valhalla project)....
- by Rising Rider - at 2017.03.27 13:05:14
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6. New player skills and skill points (proposal) - in Skill Discussions [original thread]
I have read every post on this thread. After all i had to since i started it. ! thing is quite obvious, in my opinion, that EvE NEEDS new players and having a skillpoint system that discourages or frustrates them doesn't help. I also believe that ...
- by Rising Rider - at 2015.07.15 16:50:16
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7. Announcement:Unscheduled Downtime Extension GÇô July 15, 2015 - in EVE General Discussion [original thread]
Give them a break people they are obviously trying and they are certainly more interested in fixing this than us. After all its their real life that gets affected.
- by Rising Rider - at 2015.07.15 16:22:26
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8. New player skills and skill points (proposal) - in Skill Discussions [original thread]
Lexi Starshine wrote: You will never have enough SP and you will never catch up with those who started in 2003. No amount of help from CCP will change that. In the end you should be happy with the amount of SP you have, it's still a year's wort...
- by Rising Rider - at 2014.12.19 10:01:11
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9. New player skills and skill points (proposal) - in Skill Discussions [original thread]
Banko Mato wrote: Doing this via an implant is imho a very bad idea, because it would promote the hunting of new player pods to generate tears as soon as they leave their starter systems (which in turn would increase the chance of them leaving ...
- by Rising Rider - at 2014.12.18 10:08:55
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10. New player skills and skill points (proposal) - in Skill Discussions [original thread]
Hi all I don't know if this is the right place to put up something like this but i need to somehow express my opinion about the new players needs when they decide to join and start playing EvE. I have seen lots of new players struggling to play ...
- by Rising Rider - at 2014.12.17 11:35:58
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11. Nerfing and aftermath - in Warfare & Tactics [original thread]
always a troll is quick to provide an answer . Wow it took less than 5 minutes boy that was fast
- by Rising Rider - at 2012.12.18 15:51:00
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12. Nerfing and aftermath - in Warfare & Tactics [original thread]
Now that you have nerfed Heavy Missiles and gave us Christmas Launchers and fireworks, please remember to give us some catapults and rocks to throw at each other. They might be more effective and possibly even outrange these "new" Heavy Impotent M...
- by Rising Rider - at 2012.12.18 15:43:00
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13. POS and New inventory Systems ... - in Issues, Workarounds & Localization [original thread]
It seems they forgot that in a game User Interface must be easy,friendly and not complicated regardless of the games complication. If we wanted complicated and in depth Material and Inventory management we could even buy ...... SAP to play with an...
- by Rising Rider - at 2012.05.24 05:46:00
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14. POS and New inventory Systems ... - in Issues, Workarounds & Localization [original thread]
My opinion is quite contradicting. The inventory management sucks. You need a lot more time to do things (far more than before) and if you have multiple corporate hangars with containers in them it takes for ever to sort out things. This is a real...
- by Rising Rider - at 2012.05.22 17:41:00
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